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Ghostrunner's Stash / UE5

Ghostrunner's Stash - 40th Unreal Project

(This environment isn't from the game, it is just a concept made by the fan that I am)
Wanted to make a Cyberpunk environment based on Ghostrunner's character ; Jack
Jack is a former human turned into a fully robotic being, a Katana wielder assassin.
I absolutely loved this game when I got to discover it back when it was freshly released, a very challenging and enjoyable game, skill rewarding to the core.
Imagined what a stash/hideout could look like, based on the universe One More Level created.
A place where Jack could "rest", between the levels.

2h10 Integration
20mns Lighting

Total Project ; 2h30

- Integration
- Lighting
--
/Weapons are from Turbosquid
/Props are from Spaceship Interior and Modular SciFi Season 1&2 on epic market.

Hallway

Hallway

Hallway

Hallway

Hallway

Hallway

Stash

Stash

Stash

Stash

Stash

Stash

Stash

Stash

Stash

Stash

Stash

Stash